#pragma once

#include "Menu.h"

class EndLeagueMenu : public Menu
{
public:
	EndLeagueMenu(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const STL::string& i_input);
	void OnExit();

	void SetMessage(const STL::string& i_message);

private:
	STL::string	m_message;

	void ClearMessage();
};

inline void EndLeagueMenu::SetMessage(const STL::string& i_message)
{
	m_message = i_message;
}

inline void EndLeagueMenu::ClearMessage()
{
	m_message.clear();
}
